I struggle for the art
Magic Returns » Devlog
2D animation take me too much time, and I want to do the maximum this month.
I tried pixel art but it looked too much like Celeste so I gave it up
Meanwhile decisions had to be made, so I decided to generate a 3D character with Fuse and sent it to mixamo.com for the animation
The result was not half bad, still I don't like that the 3D is so obvous
I'll fix it later using shadergraph and the Universal render pipeline
Magic Returns
Status | In development |
Author | menkaix |
Genre | Role Playing |
Tags | Fantasy, Metroidvania, Unity |
More posts
- The friends are hereOct 21, 2020
- Contents, more contentsOct 18, 2020
- Beginning the blocking phaseOct 13, 2020
- More like a gameOct 11, 2020
- Done in app base navigationOct 04, 2020
- The first step of this journeyOct 03, 2020
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