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Magic Returns » Devlog
Up until now, my games always have been made with cubes and spheres (mostly).
I want it to change, I want shapes and colors. But producing beautiful assets takes time, time that I have a little of, so I went to the asset store.
I feel a little bad about it, but putting more thoughts to it, why should I?
I have no problem using other's assets in my games with RPG Maker, so why should it be different with Unity.
And now my game look more like a game, and the most important thing is the player having fun isn't it?
Devtober, still 12 days to go!
Files
HTML5.zip Play in browser
Oct 18, 2020
Magic Returns
Status | In development |
Author | menkaix |
Genre | Role Playing |
Tags | Fantasy, Metroidvania, Unity |
More posts
- The friends are hereOct 21, 2020
- Beginning the blocking phaseOct 13, 2020
- More like a gameOct 11, 2020
- I struggle for the artOct 08, 2020
- Done in app base navigationOct 04, 2020
- The first step of this journeyOct 03, 2020
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