Contents, more contents


Up until now, my games always have been made with cubes and spheres (mostly).

I want it to change, I want shapes and colors. But producing beautiful assets takes time, time that I have a little of, so I went to the asset store.

I feel a little bad about it, but putting more thoughts to it, why should I?

I have no problem using other's assets in my games with RPG Maker, so why should it be different with Unity.

And now my game look more like a game, and the most important thing is the player having fun isn't it?

Devtober, still 12 days to go! 

Files

HTML5.zip Play in browser
Oct 18, 2020

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